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과학·예술 융합 프로그램 개발 사례: 인터랙티브 아트 게임 ‘인체탐험’

Authors
김형숙
Issue Date
3-Dec-2014
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/41608
Conference Name
2014 융합인재교육 STEAM 학술대회
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서울 공과대학 > ETC > 2. Conference Papers

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COLLEGE OF ENGINEERING (서울 심리뇌과학전공)
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