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The Fingerstroke-Level Model Strikes Back: A modified Keystroke-Level Model in developing a gaming UI for 4G

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dc.contributor.author류호경-
dc.date.accessioned2021-08-03T13:18:18Z-
dc.date.available2021-08-03T13:18:18Z-
dc.date.created2021-07-01-
dc.date.issued2013-04-05-
dc.identifier.urihttps://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/48775-
dc.publisherACM-
dc.titleThe Fingerstroke-Level Model Strikes Back: A modified Keystroke-Level Model in developing a gaming UI for 4G-
dc.typeConference-
dc.contributor.affiliatedAuthor류호경-
dc.identifier.bibliographicCitationACM Computer-Human Interaction-
dc.relation.isPartOfACM Computer-Human Interaction-
dc.citation.titleACM Computer-Human Interaction-
dc.citation.conferencePlaceParis, Frnace-
dc.type.rimsCONF-
dc.description.journalClass1-
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서울 기술경영전문대학원 > 서울 기술경영학과 > 2. Conference Papers

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GRADUATE SCHOOL OF TECHNOLOGY & INNOVATION MANAGEMENT (DEPARTMENT OF TECHNOLOGY MANAGEMENT)
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