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Design Considerations for Developing a?Mobile Storytelling Game Application

Authors
Ahn, Duck-kiD.-K.CheongY.-G.BaeB.-C.
Issue Date
2019
Publisher
SPRINGER INTERNATIONAL PUBLISHING AG
Keywords
Storytelling game; Mobile application; Four keys to fun
Citation
Communications in Computer and Information Science, v.1088, pp.3 - 8
Journal Title
Communications in Computer and Information Science
Volume
1088
Start Page
3
End Page
8
URI
https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/12718
DOI
10.1007/978-3-030-30712-7_1
ISSN
1865-0929
Abstract
In this paper we explore design issues in developing a mobile storytelling game application for young children. As a prototype, we have developed a digital story-reading game application based on Aesop`s fable titled "The lion and the mouse". The prototype features chapter-divided storytelling sequences, mini games including quizzes and puzzles, player interaction, and voice recording. These features are designed and implemented based on the concept of Lazzaro's four keys to fun.
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