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Design Considerations for Developing a Mobile Storytelling Game Application

Authors
배병철안덕기
Issue Date
31-Jul-2019
Publisher
Springer
Citation
CCIS (Communications in Computer and Information Science), v.1088, no.1, pp.1 - 6
Journal Title
CCIS (Communications in Computer and Information Science)
Volume
1088
Number
1
Start Page
1
End Page
6
URI
https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/1273
ISSN
1865-0929
Abstract
In this paper we explore design issues in developing a mobile storytelling game application for young children. As a prototype, we have developed a digital story-reading game application based on Aesop‘s fable titled “The lion and the mouse”. The prototype features chapter-divided storytelling sequences, mini games including quizzes and puzzles, player interaction, and voice recording. These features are designed and implemented based on the concept of Lazzaro’s four keys to fun.
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School of Games > Game Graphics Design Major > 1. Journal Articles
School of Games > Game Software Major > 1. Journal Articles

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