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국내대학 게임학과의 융합교육 현황과 개선방안Analysis and Improvement on the College Convergence Education with Game Departments

Other Titles
Analysis and Improvement on the College Convergence Education with Game Departments
Authors
박진원백현덕
Issue Date
2014
Publisher
한국공학교육학회
Keywords
Computer games; College convergence education; Game department
Citation
공학교육연구, v.17, no.2, pp.68 - 74
Journal Title
공학교육연구
Volume
17
Number
2
Start Page
68
End Page
74
URI
https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/18706
DOI
10.18108/jeer.2014.17.2.68
ISSN
1738-6454
Abstract
Game industry demands for talented workers from game scenario writing, graphic design and computer game programming areas,which are the three heterogeneous parts of computer game making. This paper deals with the analysis on the college convergenceeducation, surveying the curriculums of game departments in Korean universities and with how to proceed for game programmersto the direction of convergence education for computer game making. Most of the game departments are focusing on gameprogramming area, whereas only 2 departments among 14 surveyed are teaching the game graphic design topics. Observing thecurriculum changes for sampled game departments reveals that around 30% of the majoring classes are directly game related. Gameprogrammers are to be advised to fulfill their programming skill first and later expand their ability to game graphic design skill.
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교학처 > 교양과(세종) > 1. Journal Articles
School of Games > Game Software Major > 1. Journal Articles

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