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Procedural Synthesis using Vortex Particle Method for Fluid Simulation

Authors
Yoon, Jong-ChulKam, Hyeong RyeolHong, Jeong-MoKang, Shin JinKim, Chang-Hun
Issue Date
7-Oct-2009
Publisher
WILEY
Citation
COMPUTER GRAPHICS FORUM, v.28, no.7, pp.1853 - 1859
Journal Title
COMPUTER GRAPHICS FORUM
Volume
28
Number
7
Start Page
1853
End Page
1859
URI
https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/21786
DOI
10.1111/j.1467-8659.2009.01563.x
ISSN
0167-7055
Abstract
We propose a fast and effective technique to improve sub-grid visual details of the grid based fluid simulation. Our method procedurally synthesizes the flow fields coming from the incompressible Navier-Stokes solver and the vorticity fields generated by vortex particle method for sub-grid turbulence. We are able to efficiently animate smoke which is highly turbulent and swirling with small scale details. Since this technique does not solve the linear system in high-resolution grids, it can perform fluid simulation more rapidly We can easily estimate the influence of turbulent and swirling effect to the fluid flow
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