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Polyhedron splitting algorithm for 3D layer generation

Authors
Lee, JPark, JKim, DSLee, H
Issue Date
2004
Publisher
SPRINGER-VERLAG BERLIN
Citation
COMPUTATIONAL SCIENCE AND ITS APPLICATIONS - ICCSA 2004, PT 2, v.3044, pp.564 - 572
Journal Title
COMPUTATIONAL SCIENCE AND ITS APPLICATIONS - ICCSA 2004, PT 2
Volume
3044
Start Page
564
End Page
572
URI
https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/25846
ISSN
0302-9743
Abstract
RP(Rapid Prototyping) is often called as Layered Manufacturing because of layer by layer building strategy. Layer building strategy is classified into two methodologies. One is based on the 2D layer and the other is based on the 3D layer. 2D layer is simply created by the intersection between the polyhedron and a slicing plane whereas 3D layer is created with some constraints such as cuttability and manufacturability. We propose a geometric algorithm that uses the feature of individual triangle to create 3D layers.
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