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Real-time Human Pose Estimation using RGB-D images and Deep LearningReal-time Human Pose Estimation using RGB-D images and Deep Learning

Other Titles
Real-time Human Pose Estimation using RGB-D images and Deep Learning
Authors
림빈보니카성낙준마준최유주홍민
Issue Date
2020
Publisher
한국인터넷정보학회
Keywords
Human pose estimation; human skeleton tracking; keypoint localization; deep learning
Citation
인터넷정보학회논문지, v.21, no.3, pp.113 - 121
Journal Title
인터넷정보학회논문지
Volume
21
Number
3
Start Page
113
End Page
121
URI
https://scholarworks.bwise.kr/sch/handle/2021.sw.sch/3531
DOI
10.7472/jksii.2020.21.3.113
ISSN
1598-0170
Abstract
Human Pose Estimation (HPE) which localizes the human body joints becomes a high potential for high-level applications in the field of computer vision. The main challenges of HPE in real-time are occlusion, illumination change and diversity of pose appearance. The single RGB image is fed into HPE framework in order to reduce the computation cost by using depth-independent device such as a common camera, webcam, or phone cam. However, HPE based on the single RGB is not able to solve the above challenges due to inherent characteristics of color or texture. On the other hand, depth information which is fed into HPE framework and detects the human body parts in 3D coordinates can be usefully used to solve the above challenges. However, the depth information-based HPE requires the depth-dependent device which has space constraint and is cost consuming. Especially, the result of depth information-based HPE is less reliable due to the requirement of pose initialization and less stabilization of frame tracking. Therefore, this paper proposes a new method of HPE which is robust in estimating self-occlusion. There are many human parts which can be occluded by other body parts. However, this paper focuses only on head self-occlusion. The new method is a combination of the RGB image-based HPE framework and the depth information-based HPE framework. We evaluated the performance of the proposed method by COCO Object Keypoint Similarity library. By taking an advantage of RGB image-based HPE method and depth information-based HPE method, our HPE method based on RGB-D achieved the mAP of 0.903 and mAR of 0.938. It proved that our method outperforms the RGB-based HPE and the depth-based HPE.
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