Analysis of serious games based on pedagogical features and proposal of civil defence training game
- Authors
- 성정환; 라건주; 유희범; 민형규
- Issue Date
- Jan-2016
- Publisher
- Inderscience Publishers
- Keywords
- Game-based training; Safety education; Serious game; Training game
- Citation
- International Journal of Computational Vision and Robotics, v.6, no.3, pp.235 - 243
- Journal Title
- International Journal of Computational Vision and Robotics
- Volume
- 6
- Number
- 3
- Start Page
- 235
- End Page
- 243
- URI
- http://scholarworks.bwise.kr/ssu/handle/2018.sw.ssu/5638
- DOI
- 10.1504/IJCVR.2016.077354
- ISSN
- 1752-9131
- Abstract
- This paper focuses on the analysis of serious games. We analysed and evaluated serious games, and particularly their training aspect, based on the classification method of Djaouti et al. (2011b). Further, we evaluated existing training games and based on the results developed a civil defence training game for Korea. The game has been designed to train professional civil defence personnel based on pedagogical features of serious games for training. This research can serve as the groundwork for future training in precautionary measures to be taken during disasters and warfare. Copyright © 2016 Inderscience Enterprises Ltd.
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