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Analysis of serious games based on pedagogical features and proposal of civil defence training game

Authors
성정환라건주유희범민형규
Issue Date
Jan-2016
Publisher
Inderscience Publishers
Keywords
Game-based training; Safety education; Serious game; Training game
Citation
International Journal of Computational Vision and Robotics, v.6, no.3, pp.235 - 243
Journal Title
International Journal of Computational Vision and Robotics
Volume
6
Number
3
Start Page
235
End Page
243
URI
http://scholarworks.bwise.kr/ssu/handle/2018.sw.ssu/5638
DOI
10.1504/IJCVR.2016.077354
ISSN
1752-9131
Abstract
This paper focuses on the analysis of serious games. We analysed and evaluated serious games, and particularly their training aspect, based on the classification method of Djaouti et al. (2011b). Further, we evaluated existing training games and based on the results developed a civil defence training game for Korea. The game has been designed to train professional civil defence personnel based on pedagogical features of serious games for training. This research can serve as the groundwork for future training in precautionary measures to be taken during disasters and warfare. Copyright © 2016 Inderscience Enterprises Ltd.
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