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Evolutionary Generative Process for an Artificial Creature's Personality

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dc.contributor.authorKim, JH-
dc.contributor.authorLee, CH-
dc.contributor.authorLee, KH-
dc.contributor.authorLee, CH-
dc.date.available2018-05-08T04:45:38Z-
dc.date.created2018-04-18-
dc.date.issued2009-05-
dc.identifier.issn1094-6977-
dc.identifier.urihttp://scholarworks.bwise.kr/ssu/handle/2018.sw.ssu/6035-
dc.description.abstractIn this paper, an artificial creature is designed to have its own genome in which a specific personality is encoded. The genome is composed of 14 chromosomes each of which consists of three kinds of genes such as fundamental genes, internal-state-related genes, and behavior-related genes. To represent various types of personality, a large number of genes are needed. In this case, if gene values are assigned manually for the individual genome, it becomes increasingly difficult and time-consuming to generate a desired personality reliably and consistently. Considering this problem, this paper proposes an evolutionary process that generates a genome encoding a specific personality of an artificial creature. The process evolves a population of genomes such that it customizes the genome, which meets a simplified set of personality traits desired by the user. The evaluation procedure for each genome of the population is carried out in a virtual environment using a tailored perception scenario and a dedicated fitness function. An artificial creature, Rity, is developed in the virtual 3-D world created in a PC to demonstrate the effectiveness of the proposed process.-
dc.language영어-
dc.language.isoen-
dc.publisherIEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC-
dc.relation.isPartOfIEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART C-APPLICATIONS AND REVIEWS-
dc.titleEvolutionary Generative Process for an Artificial Creature's Personality-
dc.typeArticle-
dc.identifier.doi10.1109/TSMCC.2009.2013724-
dc.type.rimsART-
dc.identifier.bibliographicCitationIEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART C-APPLICATIONS AND REVIEWS, v.39, pp.331 - 342-
dc.description.journalClass1-
dc.identifier.wosid000265437300006-
dc.identifier.scopusid2-s2.0-67349281544-
dc.citation.endPage342-
dc.citation.startPage331-
dc.citation.titleIEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART C-APPLICATIONS AND REVIEWS-
dc.citation.volume39-
dc.contributor.affiliatedAuthorLee, KH-
dc.type.docTypeArticle-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscopus-
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