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Analysis of the interactive media art's interface factor for playing-based interaction: Focused on experiential media art contents

Authors
Chang, Y.Song, S.Kim, H.
Issue Date
1-Sep-2014
Publisher
International Information Institute Ltd.
Keywords
Education; Experimental media; Interactive media art
Citation
Information (Japan), v.17, no.9, pp 4171 - 4176
Pages
6
Journal Title
Information (Japan)
Volume
17
Number
9
Start Page
4171
End Page
4176
URI
https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/13893
ISSN
1343-4500
Abstract
The great interest of interactive media contents for child education is increasing. The childhood is required to meet diverse experiences and developing senses. The interactive media contents can give satisfaction to child and meets the needs for experiential education. This study proposes efficient UX guideline in consideration of experiential media so that the experiential media art contents may be used as efficient educational method. Depending on evaluation items we carry out a interview of experts and a question investigation targeting children. The analysis of survey data applied to the guideline. © 2014 International Information Institute.
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Graduate School of Advanced Imaging Sciences, Multimedia and Film > Department of Imaging Science and Arts > 1. Journal Articles

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Kim, Hyung Gi
첨단영상대학원 (영상학과)
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