Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

CNN을 이용한 표정인식 기술에 기반한 러닝게임의 난이도 조절Adjusting the Difficulty of Running Game with Facial Expression Recognition Technology Using Convolutional Neural Network

Authors
왕지소이혜문이원형
Issue Date
2018
Publisher
(사)한국컴퓨터게임학회
Keywords
Game Fun; Game Difficulty; Convolutional Neural Network; Expression Recognition
Citation
한국컴퓨터게임학회논문지, v.31, no.2, pp 39 - 46
Pages
8
Journal Title
한국컴퓨터게임학회논문지
Volume
31
Number
2
Start Page
39
End Page
46
URI
https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/2794
DOI
10.22819/kscg.2018.31.2.006
ISSN
1976-6513
Abstract
Many games nowadays have a certain share of the market. However, to maintain the market position for long is not common. The most appealing element for gamers is Game Fun. The element that can make game interesting is the game difficulty. While the game difficulty has no uniform evaluation standard until now. The proposed paper uses a continuous convolutional neural network with SVM classifier to recognize the player's expression in real time. The system infers the player's psychological activity based on different expressions and makes adjustments to the game difficulty level to meet the user's needs. And the experiment result shows that the facial expression recognition system using deep learning could increase the play-time and score of the game, and promote the fun of games.
Files in This Item
There are no files associated with this item.
Appears in
Collections
Graduate School of Advanced Imaging Sciences, Multimedia and Film > Department of Imaging Science and Arts > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Altmetrics

Total Views & Downloads

BROWSE