KITTEN: 다중 스레드 가상현실 시스템KITTEN: A Multi-thread Virtual Reality System
- Authors
- 김대원; 이선우; 원광연; 이광형
- Issue Date
- Jun-2000
- Publisher
- 한국정보과학회
- Citation
- 정보과학회논문지 : 컴퓨팅의 실제 및 레터, v.6, no.3, pp 275 - 287
- Pages
- 13
- Journal Title
- 정보과학회논문지 : 컴퓨팅의 실제 및 레터
- Volume
- 6
- Number
- 3
- Start Page
- 275
- End Page
- 287
- URI
- https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/40628
- ISSN
- 1229-7712
- Abstract
- A virtual reality system must provide participants with a natural interaction, a sufficient immersion, and mostly, realistic images. To achieve this, it is crucial to provide a fast and uniform rendering speed regardless of the complexity of virtual worlds, or the complexity of simulation. In this paper, a virtual reality system which offers an improved rendering performance for complex virtual reality applications has been designed and implemented. The key idea of the proposed system is to exploit the multi-thread scheme in system module design, and execute each modules in parallel. Taking such design approach, rendering, simulation, and interaction can be executed independently. Hence, in applications where a simulation is complex or a scene is very large, this system can provide a more uniform and faster frame rates. The proposed method has been experimented under the various application environments in which scenes and simulations are very complex.
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