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The design and implementation of tamper resistance for mobile game service

Authors
Chang, Hang BaeKwon, Hyuk JunKang, Jong Gu
Issue Date
Apr-2010
Publisher
Hindawi Limited
Keywords
Debugging; Disassemble; Memory dump; Mobile game security; Software tamper resistance
Citation
Mobile Information Systems, v.6, no.1, pp 85 - 105
Pages
21
Journal Title
Mobile Information Systems
Volume
6
Number
1
Start Page
85
End Page
105
URI
https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/43401
DOI
10.3233/MIS-2010-0094
ISSN
1574-017X
1875-905X
Abstract
The commensurate number of the attacks and infringement targeting a vulnerability of the game service has been increasing constantly, due to the dramatic growth and expansion of the impact of the game industry. However, there exist no subsequent researches for the differentiated technology, which is to prevent the reverse function of the game service. Therefore, in this study, we examined the current status of infringement toward online game services which are provided in the market currently and designed the proper technical measures ('Software Tamper Resistance') for a manipulation of the game service which is the most vulnerable part. In detail, we have encrypted an execution file and decrypted it in real time process. After that we implemented antibebugging, disassemble, and antidump technology. © 2010-IOS Press and the authors. All rights reserved.
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경영경제대학 (산업보안학과)
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