Design and Comparison of Immersive Gesture Interfaces for HMD Based Virtual World Navigation
- Authors
- Sohn, Bong-Soo
- Issue Date
- Jul-2016
- Publisher
- IEICE-INST ELECTRONICS INFORMATION COMMUNICATIONS ENG
- Keywords
- computer graphics; virtual reality; head mounted display
- Citation
- IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, v.E99D, no.7, pp 1957 - 1960
- Pages
- 4
- Journal Title
- IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS
- Volume
- E99D
- Number
- 7
- Start Page
- 1957
- End Page
- 1960
- URI
- https://scholarworks.bwise.kr/cau/handle/2019.sw.cau/6798
- DOI
- 10.1587/transinf.2016EDL8028
- ISSN
- 1745-1361
- Abstract
- Mass-market head mounted displays (HMDs) are currently attracting a wide interest from consumers because they allow immersive virtual reality (VR) experiences at an affordable cost. Flying over a virtual environment is a common application of HMD. However, conventional keyboard-or mouse-based interfaces decrease the level of immersion. From this motivation, we design three types of immersive gesture interfaces (bird, superman, and hand) for the flyover navigation. A Kinect depth camera is used to recognize each gesture by extracting and analyzing user's body skeletons. We evaluate the usability of each interface through a user study. As a result, we analyze the advantages and disadvantages of each interface, and demonstrate that our gesture interfaces are preferable for obtaining a high level of immersion and fun in an HMD based VR environment.
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Collections - College of Software > School of Computer Science and Engineering > 1. Journal Articles
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