Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

Automatic human posture estimation for sport activity recognition with robust body parts detection and entropy markov model

Authors
Nadeem, AmirJalal, AhmadKim, Kibum
Issue Date
Mar-2021
Publisher
Springer Nature
Keywords
Body parts detection; Entropy Markov model; Multidimensional cues; Posture estimation; Sports activity recognition
Citation
Multimedia Tools and Applications, v.80, no.14, pp 21465 - 21498
Pages
34
Indexed
SCIE
SCOPUS
Journal Title
Multimedia Tools and Applications
Volume
80
Number
14
Start Page
21465
End Page
21498
URI
https://scholarworks.bwise.kr/erica/handle/2021.sw.erica/113710
DOI
10.1007/s11042-021-10687-5
ISSN
1380-7501
1573-7721
Abstract
Automated human posture estimation (A-HPE) systems need delicate methods for detecting body parts and selecting cues based on marker-less sensors to effectively recognize complex activity motions. Recognition of human activities using vision sensors is a challenging issue due to variations in illumination conditions and complex movements during the monitoring of sports and fitness exercises. In this paper, we propose a novel A-HPE method that intelligently identifies human behaviours by utilizing saliency silhouette detection, robust body parts model and multidimensional cues from full-body silhouettes followed by an entropy Markov model. Initially, images are pre-processed and noise is removed to obtain a robust silhouette. Body parts models are then used to extract twelve key body parts. These key body parts are further optimized to assist the generation of multidimensional cues. These cues include energy, optical flow and distinctive values that are fed into quadratic discriminant analysis to discriminate cues which help in the recognition of actions. Finally, these optimized patterns are further processed by a maximum entropy Markov model as a recognizer engine based on transition and emission probability values for activity recognition. For evaluation, we used a leave-one-out cross validation scheme and the results outperformed existing well-known statistical state-of-the-art methods by achieving better body parts detection and higher recognition accuracy over four benchmark datasets. The proposed method will be useful for man-machine interactions such as 3D interactive games, virtual reality, service robots, e-health fitness, and security surveillance. [Figure not available: see fulltext.] © 2021, The Author(s), under exclusive licence to Springer Science+Business Media, LLC part of Springer Nature.
Files in This Item
Go to Link
Appears in
Collections
COLLEGE OF COMPUTING > SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Kim, Kibum photo

Kim, Kibum
COLLEGE OF COMPUTING (SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY)
Read more

Altmetrics

Total Views & Downloads

BROWSE