Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

A Comparative Analysis Between Real Human and Virtual Human Interactions in an Academic Learning Context Using Emotion Recognition

Full metadata record
DC Field Value Language
dc.contributor.authorSardar, Suman Kalyan-
dc.contributor.authorCha, Min Chul-
dc.contributor.authorLee, Seul Chan-
dc.date.accessioned2025-06-23T02:00:21Z-
dc.date.available2025-06-23T02:00:21Z-
dc.date.issued2025-06-
dc.identifier.issn1044-7318-
dc.identifier.issn1532-7590-
dc.identifier.urihttps://scholarworks.bwise.kr/erica/handle/2021.sw.erica/125677-
dc.description.abstractIn today's academic scenario, understanding learners' emotional responses during academic learning is important to improve learning ability. This study provides a comparative analysis of facial emotions from interactions with both real human (RH) and virtual human (VH) in the context of online academic learning. Facial video data were collected from participants engaged in both RH and VH learning sessions. Facial landmarks were extracted using the MediaPipe Face Mesh model and six emotional states were mapped from computed action unit (AU) scores. A convolutional neural network (CNN) was trained on the FER-2013 and extended CK+ datasets to classify six facial emotional states from the acquired dataset. Emotion intensity was computed based on AU scores for each detected state. Results revealed that happiness and surprise intensities were significantly higher during VH interactions compared to RH. An ANOVA test confirmed statistically significant differences in emotional intensity between RH and VH interactions.-
dc.format.extent10-
dc.language영어-
dc.language.isoENG-
dc.publisherTAYLOR & FRANCIS INC-
dc.titleA Comparative Analysis Between Real Human and Virtual Human Interactions in an Academic Learning Context Using Emotion Recognition-
dc.typeArticle-
dc.publisher.location미국-
dc.identifier.doi10.1080/10447318.2025.2512526-
dc.identifier.scopusid2-s2.0-105007525370-
dc.identifier.wosid001503031400001-
dc.identifier.bibliographicCitationINTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, pp 1 - 10-
dc.citation.titleINTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION-
dc.citation.startPage1-
dc.citation.endPage10-
dc.type.docTypeArticle; Early Access-
dc.description.isOpenAccessN-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassssci-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalResearchAreaEngineering-
dc.relation.journalWebOfScienceCategoryComputer Science, Cybernetics-
dc.relation.journalWebOfScienceCategoryErgonomics-
dc.subject.keywordPlusATTENTION-
dc.subject.keywordPlusLECTURES-
dc.subject.keywordAuthorVirtual human-
dc.subject.keywordAuthoremotion analysis-
dc.subject.keywordAuthoracademic learning-
dc.subject.keywordAuthorconvolutional neural networks-
dc.subject.keywordAuthorhuman-avatar interactions-
dc.identifier.urlhttps://www.tandfonline.com/doi/full/10.1080/10447318.2025.2512526-
Files in This Item
Go to Link
Appears in
Collections
COLLEGE OF COMPUTING > SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Lee, Seulchan photo

Lee, Seulchan
ERICA 소프트웨어융합대학 (SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY)
Read more

Altmetrics

Total Views & Downloads

BROWSE