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LockDoll: Providing Ambient Feedback of Smartphone Usage within Social Interaction

Authors
Choi, SeungwooJeong, HayeonKo, MinsamLee, Uichin
Issue Date
May-2016
Publisher
ACM
Keywords
Group Awareness; Smartphone Use; Tangible Interaction; Ambient Display
Citation
ACM Conference on Human Factors in Computing Systems, pp.1165 - 1172
Indexed
OTHER
Journal Title
ACM Conference on Human Factors in Computing Systems
Start Page
1165
End Page
1172
URI
https://scholarworks.bwise.kr/erica/handle/2021.sw.erica/13666
DOI
10.1145/2851581.2892445
Abstract
In group activities, members often could hurt others' feelings by using smartphones more than expected due to the lack of awareness on smartphone usage. Other members can remind them of their usage by asking not to use their smartphones, but our survey results show that explicit asking could bring about negative experiences in a group. To overcome this, we designed LockDoll, a tangible artifact that provides ambient feedback of smartphone usage to help members manage their usage. By following an ambient design pattern of symbolic sculptural display, we expect LockDoll to softly and yet, effectively intervene with smartphone usage in the group context. In this paper, we present the preliminary working prototype and discuss further design issues through a pilot study.
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COLLEGE OF COMPUTING > SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY > 1. Journal Articles

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