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Lock n' LoL: Mitigating Smartphone Disturbance in Co-located Social Interactions

Authors
Ko, MinsamWong, ChayaninSon, SunminJung, EuigonLee, UichinChoi, SeungwooJo, SunghoKim, Min H.
Issue Date
Apr-2015
Publisher
ACM
Keywords
Smartphone usage; Socializing; Synchronous awareness
Citation
Conference on Human Factors in Computing Systems - Proceedings CHI - Computer Human Interaction, v.18, pp.1561 - 1566
Indexed
OTHER
Journal Title
Conference on Human Factors in Computing Systems - Proceedings CHI - Computer Human Interaction
Volume
18
Start Page
1561
End Page
1566
URI
https://scholarworks.bwise.kr/erica/handle/2021.sw.erica/18413
DOI
10.1145/2702613.2732819
Abstract
We aim to improve the quality of time spent in co-located social interactions by encouraging people to limit their smartphone usage together. We present a prototype called Lock n' LoL, an app that allows co-located users to lock their smartphones and limit their usage by enforcing users to ask for explicit use permission. From our preliminary study, we designed two modes to deal with the dynamics of smartphone use during the co-located social interactions: (1) socializing mode (i.e., locking smartphones to limit usage together) and (2) temporary use mode (i.e., requesting/granting temporary smartphone use). We conducted a pilot study (n = 20) with our working prototype, and the results documented the helpfulness of Lock n' LoL when used in socializing.
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COLLEGE OF COMPUTING > SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY > 1. Journal Articles

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