LocknType: Lockout task intervention for discouraging smartphone app use
- Authors
- Kim, Jaejeung; Park, Joonyoung; Lee, Hyunsoo; Ko, Minsam; Lee, Uichin
- Issue Date
- May-2019
- Publisher
- Association for Computing Machinery
- Keywords
- Interaction restraint; Intervention design; Lockout task; Smartphone overuse
- Citation
- Conference on Human Factors in Computing Systems - Proceedings, pp 1 - 12
- Pages
- 12
- Indexed
- OTHER
- Journal Title
- Conference on Human Factors in Computing Systems - Proceedings
- Start Page
- 1
- End Page
- 12
- URI
- https://scholarworks.bwise.kr/erica/handle/2021.sw.erica/4540
- DOI
- 10.1145/3290605.3300927
- Abstract
- Instant access and gratification make it difficult for us to self-limit the use of smartphone apps. We hypothesize that a slight increase in the interaction cost of accessing an app could successfully discourage app use. We propose a proactive intervention that requests users to perform a simple lockout task (e.g., typing a fixed length number) whenever a target app is launched. We investigate how a lockout task with varying workloads (i.e., pause only without number input, 10-digit input, and 30-digit input) influence a user’s decision making, by a 3-week, in-situ experiment with 40 participants. Our findings show that even the pause-only task that requires a user to press a button to proceed discouraged an average of 13.1% of app use, and the 30-digit-input task discouraged 47.5%. We derived determinants of app use and non-use decision making for a given lockout task. We further provide implications for persuasive technology design for discouraging undesired behaviors. © 2019 Copyright held by the owner/author(s).
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Collections - COLLEGE OF COMPUTING > SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY > 1. Journal Articles

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