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Effects of augmented-reality-based exercise on muscle parameters, physical performance, and exercise self-efficacy for older adults

Authors
Jeon S.Kim J.
Issue Date
May-2020
Publisher
MDPI AG
Keywords
Augmented-reality-based; Exercise self-efficacy; Korean older adults; Muscle reduction prevention program; Sarcopenia
Citation
International Journal of Environmental Research and Public Health, v.17, no.9
Journal Title
International Journal of Environmental Research and Public Health
Volume
17
Number
9
URI
https://scholarworks.bwise.kr/gachon/handle/2020.sw.gachon/44724
DOI
10.3390/ijerph17093260
ISSN
1661-7827
Abstract
This study was intended to determine the applicability of an augmented-reality-based muscle reduction prevention exercise program for elderly Korean women by observing changes in exercise self-efficacy and verifying the effectiveness of the program in the elderly after the application of the program. A total of 27 participants, who were elderly women aged 65+ and had not participated in any exercise programs until this study, were recruited for this study. They were divided into an experimental group (13 people) and a control group (14 people), and then the augmented-reality-based muscle reduction prevention exercise program was applied. This was a 30-min program, which included regular, aerobic, and flexibility exercises, and it was applied 5 times a week for 12 weeks. As a result of observing changes, it was found that the appendicular skeletal muscle mass (ASM) (F = 11.222, p < 0.002) and the skeletal muscle index (SMI) (kg/m2) (F = 10.874, p < 0.003) muscle parameters increased more in the experimental group compared to the control group, and there was a significant increase in gait speed (m/s) (F = 7.221, p < 0.005). For physical performance, as a result of conducting the Senior Fitness Test (SFT), a significant change was observed in the chair stand test (F = 5.110, p < 0.033), 2-min step test (2MST) (F = 6.621, p < 0.020), and the timed up-and-go test (TUG) (F = 5.110, p < 0.032) and a significant increase was also observed for exercise self-efficacy (F = 20.464, p < 0.001). Finally, the augmented-reality-based exercise program in this study was found to be effective in inducing physical activity in the elderly. Therefore, the augmented-reality-based muscle reduction prevention exercise program is considered to be effective in increasing the sustainability of exercise, thus preventing muscle reduction in the elderly. © 2020 by the authors. Licensee MDPI, Basel, Switzerland.
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