MAARS: Multiagent Actor-Critic Approach for Resource Allocation and Network Slicing in Multiaccess Edge Computingopen access
- Authors
- Lim, Ducsun; Joe, Inwhee
- Issue Date
- Dec-2024
- Publisher
- Multidisciplinary Digital Publishing Institute (MDPI)
- Keywords
- multiaccess edge computing; reinforcement learning; network slicing; resource allocation
- Citation
- Sensors, v.24, no.23, pp 1 - 28
- Pages
- 28
- Indexed
- SCIE
SCOPUS
- Journal Title
- Sensors
- Volume
- 24
- Number
- 23
- Start Page
- 1
- End Page
- 28
- URI
- https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/204222
- DOI
- 10.3390/s24237760
- ISSN
- 1424-8220
1424-8220
- Abstract
- This paper presents a novel algorithm to address resource allocation and network-slicing challenges in multiaccess edge computing (MEC) networks. Network slicing divides a physical network into virtual slices, each tailored to efficiently allocate resources and meet diverse service requirements. To maximize the completion rate of user-computing tasks within these slices, the problem is decomposed into two subproblems: efficient core-to-edge slicing (ECS) and autonomous resource slicing (ARS). ECS facilitates collaborative resource distribution through cooperation among edge servers, while ARS dynamically manages resources based on real-time network conditions. The proposed solution, a multiagent actor-critic resource scheduling (MAARS) algorithm, employs a reinforcement learning framework. Specifically, MAARS utilizes a multiagent deep deterministic policy gradient (MADDPG) for efficient resource distribution in ECS and a soft actor-critic (SAC) technique for robust real-time resource management in ARS. Simulation results demonstrate that MAARS outperforms benchmark algorithms, including heuristic-based, DQN-based, and A2C-based methods, in terms of task completion rates, resource utilization, and convergence speed. Thus, this study offers a scalable and efficient framework for resource optimization and network slicing in MEC networks, providing practical benefits for real-world deployments and setting a new performance benchmark in dynamic environments.
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