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A media type conversion framework between 3D object and MIVopen access

Authors
Li, XinOh, Kwan-JungOh, JaiyoungLee, GwangsoonJang, Euee S.
Issue Date
Jun-2026
Publisher
Elsevier B.V.
Keywords
Environment Lighting/Relighting; Geometry transformation; Heterogeneous object integration; MPEG immersive video (MIV); Multi-view rendering; Point cloud reconstruction
Citation
SoftwareX, v.34, pp 1 - 8
Pages
8
Indexed
SCIE
SCOPUS
Journal Title
SoftwareX
Volume
34
Start Page
1
End Page
8
URI
https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/219450
DOI
10.1016/j.softx.2026.102597
ISSN
2352-7110
2352-7110
Abstract
This paper proposes a framework for converting 3D content into MPEG Immersive Video (MIV)-compliant formats. Unlike existing MIV entity concepts, which are limited to predefined scenarios, the proposed approach supports heterogeneous objects and enables flexible composition on the encoder side and dynamic rendering on the decoder side. The framework accommodates diverse camera projections, spatial origins, and scaling requirements, allowing 3D objects with color and spatial data to be transformed into MIV-compatible entities. Furthermore, it incorporates MIV coding verification for the generated heterogeneous objects to ensure accuracy and reliability.
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서울 공과대학 > 서울 컴퓨터소프트웨어학부 > 1. Journal Articles

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Jang, Euee S.
COLLEGE OF ENGINEERING (SCHOOL OF COMPUTER SCIENCE)
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