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Towards procedural game story creation via designing story cubes

Authors
Bae, Byung-chullB.-C.Seo, GapyuelG.CheongY.-G.
Issue Date
2016
Citation
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v.10045 LNCS, pp.399 - 402
Journal Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
10045 LNCS
Start Page
399
End Page
402
URI
https://scholarworks.bwise.kr/hongik/handle/2020.sw.hongik/13464
DOI
10.1007/978-3-319-48279-8_35
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School of Games > Game Graphics Design Major > 1. Journal Articles
School of Games > Game Software Major > 1. Journal Articles

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Game (Major in Game Graphics Design)
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