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ChildAR: an augmented reality-based interactive game for assisting children in their education

Authors
Hassan, Syed AliRahim, TariqShin, Soo Young
Issue Date
Jun-2022
Publisher
SPRINGER HEIDELBERG
Keywords
AR game; Children; Education; Learning; Mobile augmented reality
Citation
UNIVERSAL ACCESS IN THE INFORMATION SOCIETY, v.21, no.2, pp.545 - 556
Journal Title
UNIVERSAL ACCESS IN THE INFORMATION SOCIETY
Volume
21
Number
2
Start Page
545
End Page
556
URI
https://scholarworks.bwise.kr/kumoh/handle/2020.sw.kumoh/18565
DOI
10.1007/s10209-020-00790-z
ISSN
1615-5289
Abstract
This paper presents an augmented reality (AR)-based game for childhood education. The developed AR game teaches children by giving them tasks and providing guidance to complete them on time. The developed model discussed in the paper is focusing on the kids for their learning and memorizing tasks easier and timely. The game allows children to interact with computer-generated cars, buildings, and other 3D objects in an image target. The main goal of proposed AR game combines learning with enjoyment to help children understand basic places names like parking areas, how to spell them, drive a car with a mobile joystick to reach a place on time, and to see that place in the real world. It is expected that such an interactive project will significantly improve learning in children.
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