VR 기반 메이커 교육용 모바일 앱 개선을 위한 사용성 평가 도구 개발 및 적용
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 박태정 | - |
dc.contributor.author | 차현진 | - |
dc.date.accessioned | 2022-06-02T01:49:24Z | - |
dc.date.available | 2022-06-02T01:49:24Z | - |
dc.date.issued | 2022-04 | - |
dc.identifier.issn | 1975-4256 | - |
dc.identifier.uri | https://scholarworks.bwise.kr/sch/handle/2021.sw.sch/20890 | - |
dc.description.abstract | In this study, a usability evaluation tool was developed for “ICANDUINO”, a VR-based mobile application for maker education, and usability evaluation was conducted with a heuristic survey method for experts. The usability evaluation tool was derived through literature review and validated by two experts. It consisted of seven domains (effectiveness, efficiency, satisfaction, learnability, memorability, error, and cognitive load) and twenty-five sub-items. As a result of the usability evaluation conducted for six experts, it received the highest score in the domain of efficiency and the lowest score in the domain of error. The improvements of ICANDUINO were derived by analyzing the qualitative opinions of experts in each of the four stages (training, coding, tinkering, and testing) of making. the results of this study can be used as a guideline when evaluating the usability of a mobile app for education. | - |
dc.format.extent | 17 | - |
dc.language | 한국어 | - |
dc.language.iso | KOR | - |
dc.publisher | 한국IT서비스학회 | - |
dc.title | VR 기반 메이커 교육용 모바일 앱 개선을 위한 사용성 평가 도구 개발 및 적용 | - |
dc.title.alternative | Developing and Applying Usability Testing Instrument to Improve the VR-based Mobile Application for Maker Education | - |
dc.type | Article | - |
dc.publisher.location | 대한민국 | - |
dc.identifier.doi | 10.9716/KITS.2022.21.2.127 | - |
dc.identifier.bibliographicCitation | 한국IT서비스학회지, v.21, no.2, pp 127 - 143 | - |
dc.citation.title | 한국IT서비스학회지 | - |
dc.citation.volume | 21 | - |
dc.citation.number | 2 | - |
dc.citation.startPage | 127 | - |
dc.citation.endPage | 143 | - |
dc.identifier.kciid | ART002838617 | - |
dc.description.isOpenAccess | N | - |
dc.description.journalRegisteredClass | kci | - |
dc.subject.keywordAuthor | Usability Testing | - |
dc.subject.keywordAuthor | Maker Education | - |
dc.subject.keywordAuthor | Virtual Reality | - |
dc.subject.keywordAuthor | Mobile Application | - |
dc.subject.keywordAuthor | Heuristic Survey | - |
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