Student acceptance model of educational games in university class
- Authors
- Park, Eunil; Han, Jinyoung; Kim, Ki Joon; Cho, Yongwoo; Del Pobil, Angel P.
- Issue Date
- Jan-2018
- Publisher
- Association for Computing Machinery
- Keywords
- Educational game; Perceived enjoyment; Perceived satisfaction; Technology acceptance model
- Citation
- ACM International Conference Proceeding Series, pp.1 - 4
- Indexed
- SCIE
SCOPUS
- Journal Title
- ACM International Conference Proceeding Series
- Start Page
- 1
- End Page
- 4
- URI
- https://scholarworks.bwise.kr/erica/handle/2021.sw.erica/6936
- DOI
- 10.1145/3164541.3164635
- Abstract
- This study aims to explore students' motivations for playing educational games. The structural equation modeling (SEM) of data from 591 students in university history classes revealed that perceived enjoyment and satisfaction are significantly associated with students' acceptance and behavioral intention to play educational games, consistent with the predictions of the Technology Acceptance Model. Based on the results, both implications and future studies are addressed. © 2018 ACM.
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Collections - COLLEGE OF COMPUTING > SCHOOL OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY > 1. Journal Articles
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