Tangible interactive art using marker tracking in front projection environment: The Face Cubeopen access
- Authors
- Bang, Chan-Young; Lee, Jin; Jung, Hye-Won; Choi, Ok-Young; Park, Jong-Il
- Issue Date
- Sep-2010
- Publisher
- Springer-Verlag
- Keywords
- Interactive art; Marker tracking; the Face Cube
- Citation
- Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), v.6243 LNCS, pp.397 - 404
- Indexed
- SCIE
SCOPUS
- Journal Title
- Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
- Volume
- 6243 LNCS
- Start Page
- 397
- End Page
- 404
- URI
- https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/173719
- DOI
- 10.1007/978-3-642-15399-0_43
- ISSN
- 0302-9743
- Abstract
- The Face Cube is a work of interactive art which is targeted to children. To implement this art work, we use a camera-projector system. Instead of rear projection and edge detection method, we choose front projection approach and histogram-based detection method for interaction. This paper describes how to design the Face Cube and marker design for robust interaction, efficient way to remove projection lights from the front projection system for marker recognition, histogram-based marker detection, marker information management.
- Files in This Item
-
- Appears in
Collections - 서울 공과대학 > 서울 컴퓨터소프트웨어학부 > 1. Journal Articles
![qrcode](https://api.qrserver.com/v1/create-qr-code/?size=55x55&data=https://scholarworks.bwise.kr/hanyang/handle/2021.sw.hanyang/173719)
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.