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Interactive Robot Trajectory Planning With Augmented Reality for Non-expert Users

Authors
Lee, JoosunLim, TaeyhangKim, Wansoo
Issue Date
May-2024
Publisher
제어·로봇·시스템학회
Keywords
Augmented reality; collision avoidance; human-robot interaction; trajectory planning
Citation
International Journal of Control, Automation, and Systems, pp 1 - 10
Pages
10
Indexed
SCIE
SCOPUS
KCI
Journal Title
International Journal of Control, Automation, and Systems
Start Page
1
End Page
10
URI
https://scholarworks.bwise.kr/erica/handle/2021.sw.erica/119265
DOI
10.1007/s12555-023-0796-6
ISSN
1598-6446
2005-4092
Abstract
This paper presents a novel method for path selection by non-expert users in robot trajectory planning using augmented reality (AR). While AR has been used in robot control tasks, current approaches often require manual waypoint specification, limiting their effectiveness for non-expert users. In contrast, our study introduces an innovative AR-based method via a head-mounted display, designed to enhance human-robot interaction by making the process of selecting robotic paths more accessible to users without specialized expertise. The proposed method utilizes the RRT-Connect algorithm to automatically generate pathways from the initial to the goal position, offering choices of 1, 3, or 5 pathways, as well as 3 and 5 pathways with AR text guidance. This guidance provides contextual instructions within the AR environment, displaying the order of pathways from the fewest to the highest number of waypoints. Our findings demonstrate that optimizing the number of AR pathways can reduce user stress and improve operational skills. Path1 exhibited the fastest performance time but had the highest number of obstacle collisions. Methods with AR text guidance showed increased performance time compared to Path1. However, Path3 and Path5 achieved the best balance between performance time and collision avoidance. Qualitative analysis indicated that AR text displays demanded more effort from users. Path3 without AR text guidance was identified as the easiest method for operating the robot. Consequently, Path3 was deemed the most beneficial among the five methods. These results highlight the novelty of our method in enhancing the design of future human-robot interaction systems, focusing on improving efficiency, safety, and user experience for non-expert users using AR interfaces.
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COLLEGE OF ENGINEERING SCIENCES > DEPARTMENT OF ROBOT ENGINEERING > 1. Journal Articles

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ERICA 공학대학 (DEPARTMENT OF ROBOT ENGINEERING)
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